Complex math in seconds
Exclusive, full-stack slot math — reels, paytable, free spins, sticky wilds, multipliers, bonuses, jackpots — generated end-to-end. What a senior mathematician would spend weeks on, you get while you sit there.
RTPly is your slot-math expert. Exclusive, complex math — reels, paytable, free spins, sticky wilds, multiplier ladders, jackpots — generated, 1,000,000-spin verified, and fully editable. Tweak any number by hand, preview live, manipulate the model, and export a drop-in bundle. One site. Advanced AI on top of a hardened slot-math engine.
No spreadsheets · No bespoke codebase · Math you can defend, edit, and ship in minutes
Building slot math the traditional way means weeks (often months) of spreadsheets, a senior mathematician on retainer, and trial-and-error tuning that costs a small fortune. RTPly replaces that with a single, audited system: you describe the game, RTPly generates the full math — reel strips, paytable, free spins, sticky wilds, multiplier ladders, jackpots — verifies it over 1,000,000 spins, and hands you a config you can edit, preview, manipulate by hand, and export. Advanced AI does the creative drafting; a hardened math engine does the correctness.
Exclusive, full-stack slot math — reels, paytable, free spins, sticky wilds, multipliers, bonuses, jackpots — generated end-to-end. What a senior mathematician would spend weeks on, you get while you sit there.
Every number is computed analytically (exact closed-form) and cross-checked against a 1,000,000-spin Monte Carlo before it ships. No guesswork, no “looks about right”.
Override the paytable, change a free-spin trigger, swap a reel symbol — every value is editable. The studio re-verifies on the spot and asks you to approve the new math before saving.
Drag the RTP slider, switch volatility, regenerate a symbol — the running game hot-swaps without a reload, so you tune by feel, not by rebuild.
One click → a versioned, hash-stamped ZIP: one HTML file, the pinned runtime, the immutable math config and all assets. Drop it on any static host or aggregator iframe.
Generate, edit, preview, manipulate and export — no plugins, no spreadsheets, no separate engine to build. Advanced AI does the creative drafting; a hardened math engine does the correctness.
Five stages. You set the brief; RTPly generates the complex math, proves it, lets you edit and manipulate every value, then exports a self-contained game. The whole loop is one tab.
Pick a grid, paylines (or ways/cluster), volatility and target RTP, and choose how the win mix is delivered — how much of the RTP comes from the base game versus free spins, bonus and jackpots. Add a theme if you want themed art.
RTPly produces the full math model end-to-end — reel strips, paytable, free-spin trigger and value, sticky-wild contribution, multiplier ladders, jackpot tiers — analytically built and shaped to your brief. Advanced AI does the drafting; the engine does the arithmetic.
The closed-form analytical engine computes the exact RTP and the per-feature split, then a 1,000,000-spin Monte Carlo verifies it. If the total or the mix is off target, RTPly tunes the right levers (trigger frequency, multiplier ladder, reel composition) and re-verifies — up to three times.
Drag the RTP slider, change volatility, hand-edit any paytable cell, regenerate a symbol — the running preview hot-swaps without a reload and every manual edit is re-verified before you save. Tune by feel, not by rebuild.
One click bakes a versioned, hash-stamped bundle: index.html, the pinned runtime, the immutable math config and all assets. Self-contained and drop-in for any host or aggregator iframe.
Production slot studios don't tune RTP by trial and error — they build it by calculation and use simulation as a regression check. RTPly does exactly that, automatically, for every game.
Computes the return-to-player in closed form — no approximation — in well under a second:
The analytical answer is only trusted once the actual game agrees with it:
You don't just set "96%". You set how that 96% is delivered — say 60% from the base game and 40% from free spins. After the config is drafted, RTPly verifies it and, if the total RTP or the mix is off target, auto-corrects and re-verifies — at most three attempts.
To move more return into free spins, RTPly raises how often the feature triggers and steps the multiplier ladder — it never inflates the round to an unplayable length. Awarded free spins are capped at a sensible 25; base reel strips and the paytable are rebalanced analytically first, then proven by simulation.
If three attempts can't hit the target, RTPly does not silently ship wrong math. It tells you exactly what was off, why, how to fix it, and how to retry — because in this domain, fairness beats convenience.
Each feature is a tested, audited runtime template with a typed configuration. The math engine fills in the parameters and proves them; you tune them live. No bespoke per-game code to audit.
Trigger symbol & count, awarded spins, win multiplier and retrigger behaviour.
Wilds that lock in place for a duration on chosen reels, compounding over the round.
Wilds that stretch to fill a reel — direction and animation configurable.
Random or sequential multiplier progressions attached to wins or spins.
Winning symbols clear and refill, with an optional escalating multiplier ladder.
Scatter-triggered pick mini-game with a prize table, plus tiered jackpots.
There is exactly one slot engine. Every "generated game" is a JSON config plus an asset bundle. That single decision is what makes the math auditable and the quality consistent.
An engine or rendering fix improves every game ever generated — no per-game maintenance debt.
The AI's only structured output is JSON validated against a strict schema. There is no generated game code to review.
Each math config is content-addressed and frozen. A seed + config replays a spin exactly — built for audit trails.
Multi-tenant from day one with row-level isolation, so every project's data stays its own.
Generate exclusive, complex slot math in seconds. Verify it over a million spins. Edit any number by hand. Manipulate it live. Export a self-contained game. All in one place.
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